{"id":568,"date":"2022-09-06T22:16:07","date_gmt":"2022-09-06T20:16:07","guid":{"rendered":"https:\/\/wesleydegraaf.com\/?page_id=568"},"modified":"2022-09-23T16:00:37","modified_gmt":"2022-09-23T14:00:37","slug":"viridescense","status":"publish","type":"page","link":"https:\/\/wesleydegraaf.com\/en\/viridescense\/","title":{"rendered":"Viridescense"},"content":{"rendered":"\n<div class=\"wp-block-cover\" style=\"min-height:280px;aspect-ratio:unset;\"><span aria-hidden=\"true\" class=\"wp-block-cover__background has-palette-color-1-background-color has-background-dim-100 has-background-dim\"><\/span><div class=\"wp-block-cover__inner-container is-layout-flow wp-block-cover-is-layout-flow\">\n<p class=\"has-text-align-center has-x-large-font-size wp-block-paragraph\"><strong>Viridescense<\/strong><\/p>\n<\/div><\/div>\n\n\n\n<figure class=\"wp-block-embed alignright is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Viridescense endless runner gameplay\" width=\"1290\" height=\"726\" src=\"https:\/\/www.youtube.com\/embed\/8e4Wy_v1Gq4?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Tijdens Project Endless Runner heb ik een endless runner gemaakt. In endless runner ben je een vos in een bos die het oneindige bos probeert uit te komen. Door andere kleine dieren te eten krijg je stamina om je ontsnappings poging te vervolgen<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Wat heb ik geleerd?<\/strong><br>Hoe je snel en effectief een systeem kan bouwen dat goed werkt en makkelijk aanpasbaar is. Samen werken is belangrijk om iets goeds te maken in 2 weken goed overleg en verantwoordelijkheid over wat je hebt gemaakt.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-palette-color-1-color\">Project Info:<\/mark><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Teamleden: Linde Maurer, Lon Bongaerts &amp; Tommy Sett<br>Project tijd: Jaar 2 Periode 3.1 (t\/m 19-02-2021)<br>Engine: Unity<br>Code Languages: C#<br>Design Patterns: Singleton<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<figure class=\"wp-block-image alignfull size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"575\" src=\"https:\/\/wesleydegraaf.com\/wp-content\/uploads\/2021\/04\/Untitled-3-1-1024x575.png\" alt=\"\" class=\"wp-image-156\" srcset=\"https:\/\/wesleydegraaf.com\/wp-content\/uploads\/2021\/04\/Untitled-3-1-1024x575.png 1024w, https:\/\/wesleydegraaf.com\/wp-content\/uploads\/2021\/04\/Untitled-3-1-300x169.png 300w, https:\/\/wesleydegraaf.com\/wp-content\/uploads\/2021\/04\/Untitled-3-1-768x431.png 768w, https:\/\/wesleydegraaf.com\/wp-content\/uploads\/2021\/04\/Untitled-3-1.png 1132w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n<div class=\"dm-code-snippet light no-background  dm-normal-version\" style=\"background-color:#abb8c3;\" snippet-height=\"500px\">\n\t\t\t<div class=\"control-language\">\n                <div class=\"dm-buttons\">\n                    <div class=\"dm-buttons-left\">\n                        <div class=\"dm-button-snippet red-button\"><\/div>\n                        <div class=\"dm-button-snippet orange-button\"><\/div>\n                        <div class=\"dm-button-snippet green-button\"><\/div>\n                    <\/div>\n                    <div class=\"dm-buttons-right\">\n                        <a id=\"dm-copy-raw-code\">\n                        <span class=\"dm-copy-text\">Get the Code!<\/span>\n                        <span class=\"dm-copy-confirmed\" style=\"display:none\">You have it!<\/span>\n                        <span class=\"dm-error-message\" style=\"display:none\">Use a different Browser<\/span><\/a>\n                    <\/div>\n                <\/div>\n                <pre class=\"line-numbers\"><code id=\"dm-code-raw\" class=\"wrap language-typescript\">\n<pre> public void SpawnLevelPart()\n    {\n        int rndNumber = Random.Range(0, levelpartList.Count);\n        lastLevelPartTransform = mapPool[rndNumber].GetObjectFromPool().transform;\n        lastLevelPartTransform.transform.position = new Vector3(lastEndTrans.position.x + (lastLevelPartTransform.transform.localScale.x - 3.257f), 0, 0);\n        lastLevelPartTransform.gameObject.SetActive(true);\n        lastEndTrans = lastLevelPartTransform.Find(\"EndPosition\");\n    }\n    \n    public void ResetMap()\n    {\n        mapSpeed = 0;\n        levelPart_start.position = new Vector3(-4.9f, 0, 0);\n        levelPart_start.gameObject.SetActive(true);\n        for (int i = 0; i < mapPool.Count; i++)\n        {\n            mapPool[i].SetAllObjectsOff();\n        }\n        lastLevelPartTransform = levelPart_start;\n        lastEndTrans = levelPart_start.Find(\"EndPosition\");\n        int startingspawns = 2;\n        for (int i = 0; i < startingspawns; i++)\n        {\n            SpawnLevelPart();\n        }\n        levelPart_start.GetComponent<LevelPartData>().triggerd = false;\n    }<\/pre>\n<\/code><\/pre>\n\t\t\t<\/div>\n        <\/div>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n<p><iframe loading=\"lazy\" frameborder=\"0\" src=\"https:\/\/itch.io\/embed\/924950?bg_color=ffffff&amp;fg_color=000000&amp;link_color=715bfa&amp;border_color=dadada\" width=\"552\" height=\"167\"><a href=\"https:\/\/double-gezicht.itch.io\/viridescense\">Viridescense by Double_Gezicht, Pamachi, dragonsnap<\/a><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Tijdens Project Endless Runner heb ik een endless runner gemaakt. In endless runner ben je een vos in een bos die het oneindige bos probeert uit te komen. Door andere kleine dieren te eten krijg je stamina om je ontsnappings poging te vervolgen Wat heb ik geleerd?Hoe je snel en effectief een systeem kan bouwen [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-568","page","type-page","status-publish","hentry"],"blocksy_meta":{"styles_descriptor":{"styles":{"desktop":"","tablet":"","mobile":""},"google_fonts":[],"version":6}},"_links":{"self":[{"href":"https:\/\/wesleydegraaf.com\/en\/wp-json\/wp\/v2\/pages\/568","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/wesleydegraaf.com\/en\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/wesleydegraaf.com\/en\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/wesleydegraaf.com\/en\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/wesleydegraaf.com\/en\/wp-json\/wp\/v2\/comments?post=568"}],"version-history":[{"count":7,"href":"https:\/\/wesleydegraaf.com\/en\/wp-json\/wp\/v2\/pages\/568\/revisions"}],"predecessor-version":[{"id":772,"href":"https:\/\/wesleydegraaf.com\/en\/wp-json\/wp\/v2\/pages\/568\/revisions\/772"}],"wp:attachment":[{"href":"https:\/\/wesleydegraaf.com\/en\/wp-json\/wp\/v2\/media?parent=568"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}